|
| architektura | 512/256 |
| API | |
| | DX 9 |
| | OpenGL 1.3 |
| RAM | |
| typ | DDR |
| frekvence | 275 |
| kapacita | 256 |
| výkon | |
| jádro (MHz) | 220 |
| pixely (M/s) | |
| texely (M/s) | |
| trojúhelníky (M/s) | |
| polygony (M/s) | |
| datový tok (GB/s) | 20 |
| operace (G/s) | |
| 3D funkce | |
| | 64 Super Sample Texture Filtering |
| | Glyph Antialiasing |
| | 16x Fragment Antialiasing (FAA-16x) |
| | Quad Texturing |
| | 36-Stage Shader Array |
| | Hardware Displacement Mapping (HDM) |
| | 32-matrix Matrix Palette Skinning |
| | Particle acceleration |
| | Full sub-pixel and sub-texel precision |
| | Environment Mapped Bump Mapping |
| | Planar, cubic and spherical environment mapping |
| | Fogging, alpha blending and specular highlighting |
| | Flat and gouraud shading |
| | Independent intensity, Z and texture depths |
| | Antialiased 3D vector support |
| video a jiné funkce | |
| | Surround Gaming |
| | DualHead®-HighFidelity (HF) |
| | 10-bit Gigacolor Technology |
| další | 2xRAMDAC 400MHz (2048x1536@32bit), AGP 8x, výstup na tři monitory |
| odkazy | |
| Matrox - info o produktu | [klik] |
| HotHardware - kompletní specifikace | [klik] |
| poznámka | 80 milionů tranzistorů, proces 0.15 mikronu |