|
| architektura | 256/128 |
| API | |
| | DX 8.1 |
| | OpenGL 1.3 |
| RAM | |
| typ | DDR |
| frekvence | 325 |
| kapacita | 128 |
| výkon | |
| jádro (MHz) | 300 |
| pixely (M/s) | ? |
| texely (M/s) | ? |
| trojúhelníky (M/s) | 136 |
| polygony (M/s) | 4800 (AA) |
| datový tok (GB/s) | 10.4 |
| operace (G/s) | 1230 |
| 3D funkce | |
| | nfiniteFX II |
| | Lightspeed Memory Architecture II |
| | Accuview Antialiasing |
| | T&L (2nd generation) |
| | nVIDIA Shading Rasterizer |
| | Z-buffer 32bit |
| | Stencil buffer 32bit |
| | 8 texels per clock cycle |
| | DX a S3 texture compression |
| | Dual cube environment mapping |
| | Digital Vibrance Control |
| | Dual programmable Vertex Shaders |
| | Advanced programmable Pixel Shaders |
| | 3D Textures |
| video a jiné funkce | |
| | nView |
| | TwinView |
| | MPEG-2 |
| | Motion Compensation |
| | IDCT |
| | HDTV ready |
| | DVD sub-picture alpha-blended compositing |
| | dual LVDS Transmitter |
| | NTSC/PAL TV encoder |
| | TMDS transmitter |
| další | |
| odkazy | |
| produkt | [klik] |
| review | [klik] |
| poznámka | 63 milionů tranzistorů, proces 0.15 mikronu |